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Our Team

Artists, engineers and problem-solvers across two studios.

A tight, senior team spanning real-time 3D, simulation engineering, technical art and industrial UX — working between Brooklyn and Bologna.

Real-time 3D & Engines

Unity & Unreal developers who turn CAD into optimised, interactive real-time worlds.

Technical Art

Retopology, materials and lighting that keep machines faithful and fast in a headset.

Simulation & Physics

Full-scale physics and machine behaviour for training that reflects the real thing.

Industrial UX

Interfaces designed for operators, dealers and buyers — not gamers.

AI & Tools

Pipeline automation and AI that speed up CAD conversion and content updates.

Client Strategy

Producers who scope, cost and land projects with OEM and enterprise teams.

Learn XR with us

We run apprenticeships and XR learning programs for the next generation of immersive developers. If you want to build real things for real industry, we'd love to hear from you.

See open roles →